Egyptian God Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Ariane the Labrynth Servant
SR Rarity
Ariane the Labrynth Servant
SR Rarity
Ariane the Labrynth Servant
DARK 4
Ariane the Labrynth Servant
  • ATK:

  • 1800

  • DEF:

  • 1100


You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use each effect of "Ariane the Labrynth Servant" once per turn.

SR Rarity
Arianna the Labrynth Servant
SR Rarity
Arianna the Labrynth Servant
SR Rarity
Arianna the Labrynth Servant
DARK 4
Arianna the Labrynth Servant
  • ATK:

  • 1600

  • DEF:

  • 2100


If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.

N Rarity
Labrynth Chandraglier
N Rarity
Labrynth Chandraglier
N Rarity
Labrynth Chandraglier
DARK 3
Labrynth Chandraglier
  • ATK:

  • 1500

  • DEF:

  • 0


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.

R Rarity
Labrynth Cooclock
R Rarity
Labrynth Cooclock
R Rarity
Labrynth Cooclock
DARK 1
Labrynth Cooclock
  • ATK:

  • 0

  • DEF:

  • 0


(Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.

N Rarity
Labrynth Stovie Torbie
N Rarity
Labrynth Stovie Torbie
N Rarity
Labrynth Stovie Torbie
DARK 2
Labrynth Stovie Torbie
  • ATK:

  • 0

  • DEF:

  • 2000


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.

UR Rarity
Lady Labrynth of the Silver Castle
UR Rarity
Lady Labrynth of the Silver Castle
UR Rarity
Lady Labrynth of the Silver Castle
DARK 8
Lady Labrynth of the Silver Castle
  • ATK:

  • 3000

  • DEF:

  • 2900


While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.

UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
UR Rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.

UR Rarity
Lovely Labrynth of the Silver Castle
UR Rarity
Lovely Labrynth of the Silver Castle
UR Rarity
Lovely Labrynth of the Silver Castle
DARK 8
Lovely Labrynth of the Silver Castle
  • ATK:

  • 2900

  • DEF:

  • 1900


Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Psychic Rover
UR Rarity
Psychic Rover
UR Rarity
Psychic Rover
DARK 2
Psychic Rover
  • ATK:

  • 0

  • DEF:

  • 700


If this card is Special Summoned: You can roll a six-sided die, and if you roll a 1 or 6, destroy up to 2 cards on the field. If this card is sent to the GY: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon this card. The player who Summoned it cannot Special Summon from the Extra Deck, while it is face-up in the Monster Zone.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    SR Rarity
    Cosmic Cyclone
    SR Rarity
    Cosmic Cyclone
    SR Rarity
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.

      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      SR Rarity
      Emergency Teleport
      Spell Quick
      Emergency Teleport

        Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.



        Tag(s):

        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        UR Rarity
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.



          Tag(s):

          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          UR Rarity
          Heavy Storm
          Spell Normal
          Heavy Storm

            Destroy all Spell and Trap Cards on the field.

            SR Rarity
            Labrynth Labyrinth
            SR Rarity
            Labrynth Labyrinth
            SR Rarity
            Labrynth Labyrinth
            Spell Field
            Labrynth Labyrinth

              If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.

              SR Rarity
              Mask Change II
              SR Rarity
              Mask Change II
              SR Rarity
              Mask Change II
              Spell Quick
              Mask Change II

                Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.

                UR Rarity
                Super Polymerization
                UR Rarity
                Super Polymerization
                UR Rarity
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                  Tag(s):

                  UR Rarity
                  Big Welcome Labrynth
                  UR Rarity
                  Big Welcome Labrynth
                  UR Rarity
                  Big Welcome Labrynth
                  Trap Normal
                  Big Welcome Labrynth

                    Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.

                    R Rarity
                    Crush Card Virus
                    R Rarity
                    Crush Card Virus
                    R Rarity
                    Crush Card Virus
                    Trap Normal
                    Crush Card Virus

                      Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.

                       Rarity
                      Dominus Impulse
                       Rarity
                      Dominus Impulse
                       Rarity
                      Dominus Impulse
                      Trap Normal
                      Dominus Impulse

                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                        SR Rarity
                        Eradicator Epidemic Virus
                        SR Rarity
                        Eradicator Epidemic Virus
                        SR Rarity
                        Eradicator Epidemic Virus
                        Trap Normal
                        Eradicator Epidemic Virus

                          Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.

                          SR Rarity
                          Evenly Matched
                          SR Rarity
                          Evenly Matched
                          SR Rarity
                          Evenly Matched
                          Trap Normal
                          Evenly Matched

                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                            SR Rarity
                            Full Force Virus
                            SR Rarity
                            Full Force Virus
                            SR Rarity
                            Full Force Virus
                            Trap Normal
                            Full Force Virus

                              Tribute 1 DARK monster with 2000 or more DEF; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF.

                              SR Rarity
                              Skill Drain
                              SR Rarity
                              Skill Drain
                              SR Rarity
                              Skill Drain
                              Trap Continuous
                              Skill Drain

                                Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).

                                R Rarity
                                Switcheroroo
                                R Rarity
                                Switcheroroo
                                R Rarity
                                Switcheroroo
                                Trap Normal
                                Switcheroroo

                                  If you control the same number of monsters as your opponent, switch control of all those monsters.

                                  UR Rarity
                                  The Black Goat Laughs
                                  UR Rarity
                                  The Black Goat Laughs
                                  UR Rarity
                                  The Black Goat Laughs
                                  Trap Normal
                                  The Black Goat Laughs

                                    Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.

                                    UR Rarity
                                    Transaction Rollback
                                    UR Rarity
                                    Transaction Rollback
                                    UR Rarity
                                    Transaction Rollback
                                    Trap Normal
                                    Transaction Rollback

                                      Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.

                                      SR Rarity
                                      Vivid Tail
                                      SR Rarity
                                      Vivid Tail
                                      SR Rarity
                                      Vivid Tail
                                      Trap Normal
                                      Vivid Tail

                                        Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn.

                                        UR Rarity
                                        Welcome Labrynth
                                        UR Rarity
                                        Welcome Labrynth
                                        UR Rarity
                                        Welcome Labrynth
                                        Trap Normal
                                        Welcome Labrynth

                                          Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.

                                          Extra Deck

                                          UR Rarity
                                          Elder Entity N'tss
                                          UR Rarity
                                          Elder Entity N'tss
                                          UR Rarity
                                          Elder Entity N'tss
                                          LIGHT 4
                                          Elder Entity N'tss
                                          • ATK:

                                          • 2500

                                          • DEF:

                                          • 1200


                                          1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.

                                          UR Rarity
                                          Masked HERO Dark Law
                                          UR Rarity
                                          Masked HERO Dark Law
                                          UR Rarity
                                          Masked HERO Dark Law
                                          DARK 6
                                          Masked HERO Dark Law
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1800


                                          Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.

                                           Rarity
                                          The Duke of Demise
                                           Rarity
                                          The Duke of Demise
                                           Rarity
                                          The Duke of Demise
                                          DARK 6
                                          The Duke of Demise
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 1700


                                          2 Fiend and/or Zombie monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Cannot be destroyed by battle. You can only use each of the following effects of "The Duke of Demise" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 monster. You can banish this card from your GY, then target 1 Level 4 or higher Fiend or Zombie monster in your GY; add it to your hand.

                                          R Rarity
                                          Clara & Rushka, the Ventriloduo
                                          R Rarity
                                          Clara & Rushka, the Ventriloduo
                                          R Rarity
                                          Clara & Rushka, the Ventriloduo
                                          EARTH
                                          Clara & Rushka, the Ventriloduo
                                          • ATK:

                                          • 0

                                          • LINK-1

                                          Link Arrow:

                                          Top


                                          1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.

                                          SR Rarity
                                          Muckraker From the Underworld
                                          SR Rarity
                                          Muckraker From the Underworld
                                          SR Rarity
                                          Muckraker From the Underworld
                                          DARK
                                          Muckraker From the Underworld
                                          • ATK:

                                          • 1000

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Bottom


                                          2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.

                                          UR Rarity
                                          S:P Little Knight
                                          UR Rarity
                                          S:P Little Knight
                                          UR Rarity
                                          S:P Little Knight
                                          DARK
                                          S:P Little Knight
                                          • ATK:

                                          • 1600

                                          • LINK-2

                                          Link Arrow:

                                          Left

                                          Right


                                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                                          UR Rarity
                                          Salamangreat Almiraj
                                          UR Rarity
                                          Salamangreat Almiraj
                                          UR Rarity
                                          Salamangreat Almiraj
                                          FIRE
                                          Salamangreat Almiraj
                                          • ATK:

                                          • 0

                                          • LINK-1

                                          Link Arrow:

                                          Bottom-Right


                                          1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.

                                          UR Rarity
                                          Spright Elf
                                          UR Rarity
                                          Spright Elf
                                          UR Rarity
                                          Spright Elf
                                          FIRE
                                          Spright Elf
                                          • ATK:

                                          • 1400

                                          • LINK-2

                                          Link Arrow:

                                          Bottom-Left

                                          Bottom-Right


                                          2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.

                                          UR Rarity
                                          Underworld Goddess of the Closed World
                                          UR Rarity
                                          Underworld Goddess of the Closed World
                                          UR Rarity
                                          Underworld Goddess of the Closed World
                                          LIGHT
                                          Underworld Goddess of the Closed World
                                          • ATK:

                                          • 3000

                                          • LINK-5

                                          Link Arrow:

                                          Top

                                          Top-Right

                                          Right

                                          Bottom

                                          Bottom-Right


                                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                                          UR Rarity
                                          Chaos Angel
                                          UR Rarity
                                          Chaos Angel
                                          UR Rarity
                                          Chaos Angel
                                          DARK 10
                                          Chaos Angel
                                          • ATK:

                                          • 3500

                                          • DEF:

                                          • 2800


                                          1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

                                          SR Rarity
                                          Golden Cloud Beast - Malong
                                          SR Rarity
                                          Golden Cloud Beast - Malong
                                          SR Rarity
                                          Golden Cloud Beast - Malong
                                          LIGHT 6
                                          Golden Cloud Beast - Malong
                                          • ATK:

                                          • 2200

                                          • DEF:

                                          • 1000


                                          1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.

                                          UR Rarity
                                          Arc Rebellion Xyz Dragon
                                          UR Rarity
                                          Arc Rebellion Xyz Dragon
                                          UR Rarity
                                          Arc Rebellion Xyz Dragon
                                          DARK
                                          Arc Rebellion Xyz Dragon
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2500


                                          3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

                                          SR Rarity
                                          D/D/D Wave King Caesar
                                          SR Rarity
                                          D/D/D Wave King Caesar
                                          SR Rarity
                                          D/D/D Wave King Caesar
                                          WATER
                                          D/D/D Wave King Caesar
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 1200


                                          2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.

                                          UR Rarity
                                          Number 62: Galaxy-Eyes Prime Photon Dragon
                                          UR Rarity
                                          Number 62: Galaxy-Eyes Prime Photon Dragon
                                          UR Rarity
                                          Number 62: Galaxy-Eyes Prime Photon Dragon
                                          LIGHT
                                          Number 62: Galaxy-Eyes Prime Photon Dragon
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 3000


                                          2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.

                                          UR Rarity
                                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                          UR Rarity
                                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                          UR Rarity
                                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                          LIGHT
                                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                          • ATK:

                                          • 4000

                                          • DEF:

                                          • 3000


                                          3 Level 8 LIGHT monsters You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.

                                          SR Rarity
                                          Raider's Knight
                                          SR Rarity
                                          Raider's Knight
                                          SR Rarity
                                          Raider's Knight
                                          DARK
                                          Raider's Knight
                                          • ATK:

                                          • 2000

                                          • DEF:

                                          • 0


                                          2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

                                          UR Rarity
                                          D/D/D Deviser King Deus Machinex
                                          UR Rarity
                                          D/D/D Deviser King Deus Machinex
                                          UR Rarity
                                          D/D/D Deviser King Deus Machinex
                                          DARK10
                                          D/D/D Deviser King Deus Machinex
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          [ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.

                                          Need 43 UR

                                          UR Rarity
                                          Lady Labrynth of the Silver Castle2 card
                                          UR Rarity
                                          Lord of the Heavenly Prison2 card
                                          UR Rarity
                                          Lovely Labrynth of the Silver Castle1 card
                                          UR Rarity
                                          Maxx "C"2 card
                                          UR Rarity
                                          Mulcharmy Fuwalos3 card
                                          UR Rarity
                                          Psychic Rover3 card
                                          UR Rarity
                                          The Winged Dragon of Ra - Sphere Mode1 card
                                          UR Rarity
                                          Elder Entity N'tss1 card
                                          UR Rarity
                                          Masked HERO Dark Law1 card
                                           Rarity
                                          The Duke of Demise1 card
                                          UR Rarity
                                          S:P Little Knight1 card
                                          UR Rarity
                                          Salamangreat Almiraj1 card
                                          UR Rarity
                                          Spright Elf1 card
                                          UR Rarity
                                          Underworld Goddess of the Closed World1 card
                                          UR Rarity
                                          Chaos Angel1 card
                                          UR Rarity
                                          Arc Rebellion Xyz Dragon1 card
                                          UR Rarity
                                          Number 62: Galaxy-Eyes Prime Photon Dragon1 card
                                          UR Rarity
                                          Number C62: Neo Galaxy-Eyes Prime Photon Dragon1 card
                                          UR Rarity
                                          D/D/D Deviser King Deus Machinex1 card
                                          UR Rarity
                                          Called by the Grave2 card
                                          UR Rarity
                                          Harpie's Feather Duster1 card
                                          UR Rarity
                                          Heavy Storm1 card
                                          UR Rarity
                                          Super Polymerization2 card
                                          UR Rarity
                                          Big Welcome Labrynth3 card
                                           Rarity
                                          Dominus Impulse2 card
                                          UR Rarity
                                          The Black Goat Laughs1 card
                                          UR Rarity
                                          Transaction Rollback2 card
                                          UR Rarity
                                          Welcome Labrynth3 card

                                          Main: 60 Extra: 17

                                          SR Rarity
                                          1 cardAriane the Labrynth Servant
                                          SR Rarity
                                          1 cardAriane the Labrynth Servant
                                          Ariane the Labrynth Servant
                                          DARK 4
                                          Ariane the Labrynth Servant
                                          • ATK:

                                          • 1800

                                          • DEF:

                                          • 1100


                                          You can send 1 Normal Trap from your hand or that's Set on your field to the GY; Special Summon 1 Level 4 or lower Fiend monster from your Deck in Defense Position, except "Ariane the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use each effect of "Ariane the Labrynth Servant" once per turn.


                                          SR Rarity
                                          3 cardArianna the Labrynth Servant
                                          SR Rarity
                                          3 cardArianna the Labrynth Servant
                                          Arianna the Labrynth Servant
                                          DARK 4
                                          Arianna the Labrynth Servant
                                          • ATK:

                                          • 1600

                                          • DEF:

                                          • 2100


                                          If this card is Normal or Special Summoned: You can add 1 "Labrynth" card from your Deck to your hand, except "Arianna the Labrynth Servant". If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can draw 1 card, then you can apply this effect. ● From your hand, either Special Summon 1 Fiend monster, or Set 1 Spell/Trap. You can only use 1 "Arianna the Labrynth Servant" effect per turn, and only once that turn.


                                          N Rarity
                                          2 cardLabrynth Chandraglier
                                          N Rarity
                                          2 cardLabrynth Chandraglier
                                          Labrynth Chandraglier
                                          DARK 3
                                          Labrynth Chandraglier
                                          • ATK:

                                          • 1500

                                          • DEF:

                                          • 0


                                          (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.


                                          R Rarity
                                          3 cardLabrynth Cooclock
                                          R Rarity
                                          3 cardLabrynth Cooclock
                                          Labrynth Cooclock
                                          DARK 1
                                          Labrynth Cooclock
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 0


                                          (Quick Effect): You can discard this card; this turn, you can activate 1 Normal Trap Card that was Set this turn, if you control a "Labrynth" monster. If a card(s) is sent from your hand to the GY to activate your Normal Trap Card or your "Labrynth" card or effect, except "Labrynth Cooclock", while this card is in your GY (except during the Damage Step): You can add this card to your hand, or Special Summon it. You can only use each effect of "Labrynth Cooclock" once per turn.


                                          N Rarity
                                          2 cardLabrynth Stovie Torbie
                                          N Rarity
                                          2 cardLabrynth Stovie Torbie
                                          Labrynth Stovie Torbie
                                          DARK 2
                                          Labrynth Stovie Torbie
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 2000


                                          (Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.


                                          UR Rarity
                                          2 cardLady Labrynth of the Silver Castle
                                          UR Rarity
                                          2 cardLady Labrynth of the Silver Castle
                                          Lady Labrynth of the Silver Castle
                                          DARK 8
                                          Lady Labrynth of the Silver Castle
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 2900


                                          While you control a Set card, your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Lady Labrynth of the Silver Castle" once per turn. If a "Labrynth" card or effect or a Normal Trap Card was activated this turn, except "Lady Labrynth of the Silver Castle" (Quick Effect): You can Special Summon this card from your hand in Defense Position. When a Normal Trap Card is activated (Quick Effect): You can Set 1 Normal Trap with a different name directly from your Deck.


                                          UR Rarity
                                          2 cardLord of the Heavenly Prison
                                          UR Rarity
                                          2 cardLord of the Heavenly Prison
                                          Lord of the Heavenly Prison
                                          DARK 10
                                          Lord of the Heavenly Prison
                                          • ATK:

                                          • 3000

                                          • DEF:

                                          • 3000


                                          During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


                                          UR Rarity
                                          1 cardLovely Labrynth of the Silver Castle
                                          UR Rarity
                                          1 cardLovely Labrynth of the Silver Castle
                                          Lovely Labrynth of the Silver Castle
                                          DARK 8
                                          Lovely Labrynth of the Silver Castle
                                          • ATK:

                                          • 2900

                                          • DEF:

                                          • 1900


                                          Your opponent cannot activate monster effects in response to the activation of your Normal Trap Cards. You can only use each of the following effects of "Lovely Labrynth of the Silver Castle" once per turn. You can target 1 Normal Trap in your GY; Set it to your field, but it cannot be activated unless you control a Fiend monster. If another monster(s) leaves the field by your Normal Trap effect (except during the Damage Step): You can destroy 1 card in your opponent's hand (at random) or their field.


                                          UR Rarity
                                          2 cardMaxx "C"
                                          UR Rarity
                                          2 cardMaxx "C"
                                          Maxx "C"
                                          EARTH 2
                                          Maxx "C"
                                          • ATK:

                                          • 500

                                          • DEF:

                                          • 200


                                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                                          UR Rarity
                                          3 cardMulcharmy Fuwalos
                                          UR Rarity
                                          3 cardMulcharmy Fuwalos
                                          Mulcharmy Fuwalos
                                          WIND 4
                                          Mulcharmy Fuwalos
                                          • ATK:

                                          • 100

                                          • DEF:

                                          • 600


                                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                          UR Rarity
                                          3 cardPsychic Rover
                                          UR Rarity
                                          3 cardPsychic Rover
                                          Psychic Rover
                                          DARK 2
                                          Psychic Rover
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 700


                                          If this card is Special Summoned: You can roll a six-sided die, and if you roll a 1 or 6, destroy up to 2 cards on the field. If this card is sent to the GY: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon this card. The player who Summoned it cannot Special Summon from the Extra Deck, while it is face-up in the Monster Zone.


                                          UR Rarity
                                          1 cardThe Winged Dragon of Ra - Sphere Mode
                                          UR Rarity
                                          1 cardThe Winged Dragon of Ra - Sphere Mode
                                          The Winged Dragon of Ra - Sphere Mode
                                          DIVINE 10
                                          The Winged Dragon of Ra - Sphere Mode
                                          • ATK:

                                          • -1

                                          • DEF:

                                          • -1


                                          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                                          UR Rarity
                                          2 cardCalled by the Grave
                                          UR Rarity
                                          2 cardCalled by the Grave
                                          Called by the Grave
                                          Spell Quick
                                          Called by the Grave

                                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                                            Tag(s):

                                            SR Rarity
                                            3 cardCosmic Cyclone
                                            SR Rarity
                                            3 cardCosmic Cyclone
                                            Cosmic Cyclone
                                            Spell Quick
                                            Cosmic Cyclone

                                              Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


                                              SR Rarity
                                              2 cardEmergency Teleport
                                              SR Rarity
                                              2 cardEmergency Teleport
                                              Emergency Teleport
                                              Spell Quick
                                              Emergency Teleport

                                                Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




                                                Tag(s):

                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                UR Rarity
                                                1 cardHarpie's Feather Duster
                                                Harpie's Feather Duster
                                                Spell Normal
                                                Harpie's Feather Duster

                                                  Destroy all Spell and Trap Cards your opponent controls.




                                                  Tag(s):

                                                  UR Rarity
                                                  1 cardHeavy Storm
                                                  UR Rarity
                                                  1 cardHeavy Storm
                                                  Heavy Storm
                                                  Spell Normal
                                                  Heavy Storm

                                                    Destroy all Spell and Trap Cards on the field.


                                                    SR Rarity
                                                    1 cardLabrynth Labyrinth
                                                    SR Rarity
                                                    1 cardLabrynth Labyrinth
                                                    Labrynth Labyrinth
                                                    Spell Field
                                                    Labrynth Labyrinth

                                                      If you activate a Set "Welcome Labrynth" Normal Trap, you can add this additional effect to that card's effect at resolution. ● Also after that, destroy 1 card on the field. If you activate a non-"Labrynth" Normal Trap Card (except during the Damage Step): You can Special Summon 1 Fiend monster from your hand or GY. You can only use each effect of "Labrynth Labyrinth" once per turn.


                                                      SR Rarity
                                                      1 cardMask Change II
                                                      SR Rarity
                                                      1 cardMask Change II
                                                      Mask Change II
                                                      Spell Quick
                                                      Mask Change II

                                                        Discard 1 card, then target 1 face-up monster you control that has a Level; send it to the Graveyard, also, after that, if it left the field by this effect, Special Summon from your Extra Deck, 1 "Masked HERO" monster with the same Attribute, but a higher Level than, the Attribute/Level the monster had when it was on the field (its original Attribute/Level, if face-down. This Special Summon is treated as a Special Summon with "Mask Change"). You can only activate 1 "Mask Change II" per turn.


                                                        UR Rarity
                                                        2 cardSuper Polymerization
                                                        UR Rarity
                                                        2 cardSuper Polymerization
                                                        Super Polymerization
                                                        Spell Quick
                                                        Super Polymerization

                                                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                          Tag(s):

                                                          UR Rarity
                                                          3 cardBig Welcome Labrynth
                                                          UR Rarity
                                                          3 cardBig Welcome Labrynth
                                                          Big Welcome Labrynth
                                                          Trap Normal
                                                          Big Welcome Labrynth

                                                            Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.


                                                            R Rarity
                                                            1 cardCrush Card Virus
                                                            R Rarity
                                                            1 cardCrush Card Virus
                                                            Crush Card Virus
                                                            Trap Normal
                                                            Crush Card Virus

                                                              Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck.


                                                               Rarity
                                                              2 cardDominus Impulse
                                                               Rarity
                                                              2 cardDominus Impulse
                                                              Dominus Impulse
                                                              Trap Normal
                                                              Dominus Impulse

                                                                If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                                SR Rarity
                                                                1 cardEradicator Epidemic Virus
                                                                SR Rarity
                                                                1 cardEradicator Epidemic Virus
                                                                Eradicator Epidemic Virus
                                                                Trap Normal
                                                                Eradicator Epidemic Virus

                                                                  Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                                                                  SR Rarity
                                                                  3 cardEvenly Matched
                                                                  SR Rarity
                                                                  3 cardEvenly Matched
                                                                  Evenly Matched
                                                                  Trap Normal
                                                                  Evenly Matched

                                                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                                    SR Rarity
                                                                    3 cardFull Force Virus
                                                                    SR Rarity
                                                                    3 cardFull Force Virus
                                                                    Full Force Virus
                                                                    Trap Normal
                                                                    Full Force Virus

                                                                      Tribute 1 DARK monster with 2000 or more DEF; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF.


                                                                      SR Rarity
                                                                      1 cardSkill Drain
                                                                      SR Rarity
                                                                      1 cardSkill Drain
                                                                      Skill Drain
                                                                      Trap Continuous
                                                                      Skill Drain

                                                                        Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                        R Rarity
                                                                        1 cardSwitcheroroo
                                                                        R Rarity
                                                                        1 cardSwitcheroroo
                                                                        Switcheroroo
                                                                        Trap Normal
                                                                        Switcheroroo

                                                                          If you control the same number of monsters as your opponent, switch control of all those monsters.


                                                                          UR Rarity
                                                                          1 cardThe Black Goat Laughs
                                                                          UR Rarity
                                                                          1 cardThe Black Goat Laughs
                                                                          The Black Goat Laughs
                                                                          Trap Normal
                                                                          The Black Goat Laughs

                                                                            Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                                                            UR Rarity
                                                                            2 cardTransaction Rollback
                                                                            UR Rarity
                                                                            2 cardTransaction Rollback
                                                                            Transaction Rollback
                                                                            Trap Normal
                                                                            Transaction Rollback

                                                                              Pay half your LP, then target 1 Normal Trap in your opponent's GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can banish this card from your GY and pay half your LP, then target 1 Normal Trap in your GY, except "Transaction Rollback"; this effect becomes that card's activation effect. You can only use 1 "Transaction Rollback" effect per turn, and only once that turn.


                                                                              SR Rarity
                                                                              1 cardVivid Tail
                                                                              SR Rarity
                                                                              1 cardVivid Tail
                                                                              Vivid Tail
                                                                              Trap Normal
                                                                              Vivid Tail

                                                                                Target 1 card you control; return it to the hand. If this card is in your GY: You can target 1 face-up card you control; Set this card (but banish it when it leaves the field), and if you do, return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. You can only use 1 "Vivid Tail" effect per turn, and only once that turn.


                                                                                UR Rarity
                                                                                3 cardWelcome Labrynth
                                                                                UR Rarity
                                                                                3 cardWelcome Labrynth
                                                                                Welcome Labrynth
                                                                                Trap Normal
                                                                                Welcome Labrynth

                                                                                  Special Summon 1 "Labrynth" monster from your Deck, also until the end of the next turn after this card resolves, you cannot Special Summon monsters from the Deck or Extra Deck, except Fiend monsters. If a monster leaves the field by your Normal Trap effect, while this card is in your GY, except the turn it was sent there: You can Set this card. You can only use each effect of "Welcome Labrynth" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardElder Entity N'tss
                                                                                  UR Rarity
                                                                                  1 cardElder Entity N'tss
                                                                                  Elder Entity N'tss
                                                                                  LIGHT 4
                                                                                  Elder Entity N'tss
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardMasked HERO Dark Law
                                                                                  UR Rarity
                                                                                  1 cardMasked HERO Dark Law
                                                                                  Masked HERO Dark Law
                                                                                  DARK 6
                                                                                  Masked HERO Dark Law
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  Must be Special Summoned by "Mask Change". Any card sent to your opponent's GY is banished instead. Once per turn, if your opponent adds a card(s) from their Deck to their hand (except during the Draw Phase or the Damage Step): You can banish 1 random card from your opponent's hand.


                                                                                   Rarity
                                                                                  1 cardThe Duke of Demise
                                                                                   Rarity
                                                                                  1 cardThe Duke of Demise
                                                                                  The Duke of Demise
                                                                                  DARK 6
                                                                                  The Duke of Demise
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 1700


                                                                                  2 Fiend and/or Zombie monsters Once per turn, during your Standby Phase, pay 500 LP or destroy this card. Cannot be destroyed by battle. You can only use each of the following effects of "The Duke of Demise" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 monster. You can banish this card from your GY, then target 1 Level 4 or higher Fiend or Zombie monster in your GY; add it to your hand.


                                                                                  R Rarity
                                                                                  1 cardClara & Rushka, the Ventriloduo
                                                                                  R Rarity
                                                                                  1 cardClara & Rushka, the Ventriloduo
                                                                                  Clara & Rushka, the Ventriloduo
                                                                                  EARTH
                                                                                  Clara & Rushka, the Ventriloduo
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • LINK-1

                                                                                  Link Arrow:

                                                                                  Top


                                                                                  1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.


                                                                                  SR Rarity
                                                                                  1 cardMuckraker From the Underworld
                                                                                  SR Rarity
                                                                                  1 cardMuckraker From the Underworld
                                                                                  Muckraker From the Underworld
                                                                                  DARK
                                                                                  Muckraker From the Underworld
                                                                                  • ATK:

                                                                                  • 1000

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Left

                                                                                  Bottom


                                                                                  2 Effect Monsters Cannot be used as Link Material the turn it is Link Summoned. If a monster(s) you control would be destroyed by battle or card effect, you can Tribute 1 Fiend monster instead. You can target 1 Fiend monster in your GY, except "Muckraker From the Underworld"; discard 1 card, and if you do, Special Summon that monster, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. You can only use this effect of "Muckraker From the Underworld" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardS:P Little Knight
                                                                                  UR Rarity
                                                                                  1 cardS:P Little Knight
                                                                                  S:P Little Knight
                                                                                  DARK
                                                                                  S:P Little Knight
                                                                                  • ATK:

                                                                                  • 1600

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Left

                                                                                  Right


                                                                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardSalamangreat Almiraj
                                                                                  UR Rarity
                                                                                  1 cardSalamangreat Almiraj
                                                                                  Salamangreat Almiraj
                                                                                  FIRE
                                                                                  Salamangreat Almiraj
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • LINK-1

                                                                                  Link Arrow:

                                                                                  Bottom-Right


                                                                                  1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardSpright Elf
                                                                                  UR Rarity
                                                                                  1 cardSpright Elf
                                                                                  Spright Elf
                                                                                  FIRE
                                                                                  Spright Elf
                                                                                  • ATK:

                                                                                  • 1400

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. Your opponent cannot target monsters this card points to with card effects. During the Main Phase (Quick Effect): You can target 1 Level 2 monster in your GY, or, if your opponent controls a monster, you can target 1 Rank/Link 2 monster instead; Special Summon it. You can only use this effect of "Spright Elf" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardUnderworld Goddess of the Closed World
                                                                                  UR Rarity
                                                                                  1 cardUnderworld Goddess of the Closed World
                                                                                  Underworld Goddess of the Closed World
                                                                                  LIGHT
                                                                                  Underworld Goddess of the Closed World
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • LINK-5

                                                                                  Link Arrow:

                                                                                  Top

                                                                                  Top-Right

                                                                                  Right

                                                                                  Bottom

                                                                                  Bottom-Right


                                                                                  4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                                                                  UR Rarity
                                                                                  1 cardChaos Angel
                                                                                  UR Rarity
                                                                                  1 cardChaos Angel
                                                                                  Chaos Angel
                                                                                  DARK 10
                                                                                  Chaos Angel
                                                                                  • ATK:

                                                                                  • 3500

                                                                                  • DEF:

                                                                                  • 2800


                                                                                  1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                                                                                  SR Rarity
                                                                                  1 cardGolden Cloud Beast - Malong
                                                                                  SR Rarity
                                                                                  1 cardGolden Cloud Beast - Malong
                                                                                  Golden Cloud Beast - Malong
                                                                                  LIGHT 6
                                                                                  Golden Cloud Beast - Malong
                                                                                  • ATK:

                                                                                  • 2200

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardArc Rebellion Xyz Dragon
                                                                                  UR Rarity
                                                                                  1 cardArc Rebellion Xyz Dragon
                                                                                  Arc Rebellion Xyz Dragon
                                                                                  DARK
                                                                                  Arc Rebellion Xyz Dragon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardD/D/D Wave King Caesar
                                                                                  SR Rarity
                                                                                  1 cardD/D/D Wave King Caesar
                                                                                  D/D/D Wave King Caesar
                                                                                  WATER
                                                                                  D/D/D Wave King Caesar
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1200


                                                                                  2 Level 4 Fiend-Type monsters During either player's turn: You can detach 1 Xyz Material from this card; at the end of the Battle Phase, Special Summon from your Graveyard as many monsters destroyed this turn as possible, but during the next Standby Phase, take 1000 damage for each monster Special Summoned by this effect. If this card is sent from the field to the Graveyard: You can add 1 "Dark Contract" card from your Deck to your hand. You can only use each effect of "D/D/D Wave King Caesar" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                                                                                  UR Rarity
                                                                                  1 cardNumber 62: Galaxy-Eyes Prime Photon Dragon
                                                                                  Number 62: Galaxy-Eyes Prime Photon Dragon
                                                                                  LIGHT
                                                                                  Number 62: Galaxy-Eyes Prime Photon Dragon
                                                                                  • ATK:

                                                                                  • 4000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  2 Level 8 monsters If this card battles, during damage calculation (Quick Effect): You can detach 1 material from this card once per battle; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 200, during that damage calculation only. If this card in its owner's control is destroyed by an opponent's card effect while it has "Galaxy-Eyes Photon Dragon" as Xyz Material: You can Special Summon this card during your 2nd Standby Phase after activation and double its ATK. Any battle damage this card inflicts to your opponent is halved unless it has "Galaxy-Eyes Photon Dragon" as Xyz Material.


                                                                                  UR Rarity
                                                                                  1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                                                  UR Rarity
                                                                                  1 cardNumber C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                                                  Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                                                  LIGHT
                                                                                  Number C62: Neo Galaxy-Eyes Prime Photon Dragon
                                                                                  • ATK:

                                                                                  • 4000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  3 Level 8 LIGHT monsters You can also Xyz Summon this card by using "Number 62: Galaxy-Eyes Prime Photon Dragon" you control. (Transfer its materials to this card.) At the start of your Battle Phase: You can detach 1 material from this card; this card can make up to 3 attacks on monsters during this Battle Phase. If this card has "Galaxy-Eyes Photon Dragon" as material, it gains these effects. ● Unaffected by your opponent's monster effects. ● Gains ATK equal to the combined Levels/Ranks of its attached materials x 100.


                                                                                  SR Rarity
                                                                                  1 cardRaider's Knight
                                                                                  SR Rarity
                                                                                  1 cardRaider's Knight
                                                                                  Raider's Knight
                                                                                  DARK
                                                                                  Raider's Knight
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 0


                                                                                  2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardD/D/D Deviser King Deus Machinex
                                                                                  UR Rarity
                                                                                  1 cardD/D/D Deviser King Deus Machinex
                                                                                  D/D/D Deviser King Deus Machinex
                                                                                  DARK10
                                                                                  D/D/D Deviser King Deus Machinex
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  [ Pendulum Effect ] While you have a card in your other Pendulum Zone: You can target 1 Pendulum Monster you control or in your GY; Special Summon the card in your other Pendulum Zone, and if you do, place that targeted Pendulum Monster in your Pendulum Zone. You can only use this effect of "D/D/D Deviser King Deus Machinex" once per turn. [ Monster Effect ] 2 Level 10 Fiend monsters You can also Xyz Summon this card by using a "D/D/D" monster you control as material. (Transfer its materials to this card.) You can only control 1 "D/D/D Deviser King Deus Machinex" in your Monster Zone. Once per Chain, when a Monster Card your opponent controls activates its effect (Quick Effect): You can either detach 2 materials from this card, or destroy 1 "Dark Contract" card you control, and if you do, attach that opponent's card to this card as material. Once per turn, during your Standby Phase: You can place this card in your Pendulum Zone.



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